Professional & Contextual studies 2
22nd April 2013
22nd April 2013
In my project for Specialist Pathway I'm using software that isn't available in college, Autodesk Mudbox. I use this software to texture my 3D models that I do at college and at home instead of using Adobe Photoshop. You can import your 3D model into Mudbox and paint straight onto the model which is a lot easier than using Photoshop.
I also find that my workflow is a lot faster, texturing the model only takes a few minutes whereas it could take up to an hour in Photoshop. The model I am creating is a knight based off the Knights from the medieval period, the first part I textured was the Knight's tunic. I created a brush in Mudbox using a fabric image off the internet, then painted it on to the model in blue, and I put a underlay of black to give the blue a darker colour.
I still have a lot more to texture on the model, I need to texture the arms and legs in chain mail and the shield. The helmet is already complete. The base mesh for the helmet was done in Maya and the rest of it was completed in Mudbox.


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